# SDK Work Flow
Calibrating the PC SDK usage flow to the start and termination of the game is required to efficiently use the features provided by STOVE Platform.
- PC SDK is initialized during game initialization.
- If PC SDK is not normally initialized, the game must be terminated along with an error message and user guide to inform the users that the game cannot be continued.
- After PC SDK initialization, the ownership on the game and DLCs is checked and any abnormal gaming is
blocked.
- For free games, the ownership confirmation step can be skipped.For free games, the ownership confirmation step can be skipped.
- When the game is terminated, PC SDK is also terminated, organizing the used resources.When the game is terminated, PC SDK is also terminated, organizing the used resources.